Cyberpunk 2077 achieves the impossible, it’s crazy!

Estimated read time 4 min read

Fans are racing over Cyberpunk 2077. After its disastrous launch, the game has just passed a milestone in its tumultuous history with the public.

Cyberpunk 2077 or the game at the center of one of the biggest bad buzzes in video game history (and there have been many). Upon its release in September 2020, part of the PC gamers discover a dense, immersive Night City and a well-written storyline. Unfortunately, for console players and those who do not have a good PC configuration, it’s a cold shower. Cyberpunk 2077 seems like a thing of the past, and the game is almost unplayable on PS4 and Xbox One due to its abysmal performance and laughable bugs, the subject of mockery and consternation on social media. At the time, it was impossible to imagine CD Projekt saving the game, and yet…

Cyberpunk 2077 at the top of its game

Since the release of Cyberpunk 2077 in December 2020, CD Projekt chained updates to correct all technical problems, rehabilitate the game on the PlayStation Store and make it an essential for players. We can say that the titanic work done by the Polish studio has paid off. On Steamplayer ratings of the game pass for the first time in the “very positive” category. Of nearly 550,000 users, 80% consider it well worth the detour.

A rather crazy “upturn” when you see where the game started. There next gen update also deployed on PC in February 2022 has a lot to do with it, but we also see that a large number of favorable ratings date from recent weeks. Players no doubt appreciated the big patch deployed at the end of June, removing many bugs in Cyberpunk 2077. On Steam, one of them nevertheless specifies that the game ” requires a solid config to give its full potential, but it will remain quite playable on average configs “. Another is happy that the bugs are made “ finally very rare “.

The Phantom Liberty DLC to complete the work of CD Projekt?

Many fans also indicate that having made the choice to wait several years before discovering the adventure concocted by CD Projekt was not easy, but that it was the right choice. On Twitter, the director of communication of the company, Marcin Momot expresses his happiness to see the players finally appreciate Cyberpunk 2077. ” Thank you all for acknowledging the hard work the team has put in over the years since release! “. His joy is completely understandable, because we know how important the ratings of platforms like Steam and Metacritic can be for development studios. A former artistic director of santa monica broached the subject recently.

However, we cannot forget that CD Projekt did not keep all the promises made during the communication campaign of Cyberpunk 2077. For example, the ability to run on walls was removed from the final version, like the one that should have allowed traveling on the monorail. The Polish studio also promised that every NPC in Night City would have a ” diurnal and nocturnal life cycle “, but this is not the case. The Flathead, which gives consistency to infiltration in an important main mission of the game, should also have become our companion during the adventure, but its importance has been reduced to a trickle. Nevertheless, before the arrival of Phantom Liberty THE September 26 next on PC, PS5 and Xbox Series, the lights are all green for CD Projekt. Let’s hope that this extremely anticipated additional content manages to be convincing as soon as it is released.

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